[OpenWalnut-Dev] Shaders
Sebastian Eichelbaum
eichelbaum at informatik.uni-leipzig.de
Wed Dec 16 12:00:03 CET 2009
Alexander Wiebel schrieb:
> Hi to all Shader Developers.
> I would just like to announce the follwoing change:
>
> If the shaders are edited in the source directory they will be copied to
> "bin/shaders" with every call to "make". This is optional and can be switched
> on and off using cmake. One just has to adapt the state of OW_COPY_SHADERS.
>
> Alex
> _______________________________________________
> OpenWalnut-Dev mailing list
> OpenWalnut-Dev at lists.informatik.uni-leipzig.de
> http://lists.informatik.uni-leipzig.de/mailman/listinfo/openwalnut-dev
>
Nice :-).
I missed that feature and now we have this amazing stuff in OpenWalnut. Thanks.
--
Dipl.-Inf. Sebastian Eichelbaum
Universität Leipzig
Institut für Informatik
Abteilung Bild- und Signalverarbeitung
PF 100920
D-04009 Leipzig
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