[OpenWalnut-Dev] Stereo Vision

Sebastian Eichelbaum eichelbaum at informatik.uni-leipzig.de
Tue Aug 9 16:07:09 CEST 2011


Yes. As OSG supports horizontal and vertical split, we will support it too. We currently prefer NVidia cards over ATI. Most stuff will work on ATI too without problems, but as we use GLSL shaders quite often, sometimes ATI cards make problems.

Bye
Sebastian

On Tue, 09 Aug 2011, frankieren at quantentunnel.de wrote:

> >
> > Yes OSG and OW can be used with stereo rendering. You can test this using
> > the environment variables listed here:
> > http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSettings.
> > The QUAD_BUFFER version should not yet work completely. We already made it
> > work and are working on providing a comfortable GUI based setup for stereo
> > rendering.
> > 
> > 
> > Bye
> > Sebastian
> 
> Nice! We are very interesting in such a functionality. Are there plans for all stereo modes (incl horizontal split)?
> What graphic cards do you prefer for this? We actually use nvidia cards. Maybe we will use quadro 4000 or any other linux(/win) compatible card.
> 
> Greetings
> 
> Frank
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-- 
Dipl.-Inf. Sebastian Eichelbaum
Universität Leipzig
Institut für Informatik
Abteilung Bild- und Signalverarbeitung
PF 100920
D-04009 Leipzig


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