[OpenWalnut-Dev] Source Restructuring
Sebastian Eichelbaum
eichelbaum at informatik.uni-leipzig.de
Wed May 18 18:06:11 CEST 2011
Hi List
I began to restructure our source. I moved kernel, common. dataHAndler and graphicsEngine to a directory called "core". The GUI is now in directory qt4gui directly. It USES the core lib and ext. Currently, I changed the CMake scripts to build OW again with this new structure and made the modules to use absolute includes for core and ext stuff: #include "core/kernel/stuff.h" . The next step is to clean our Cmake mess and merge several libs. I'll inform you when its done.
The Goals:
- ONE lib: libOW --> its common, dh, ge and kernel in one lib
- ONE lib: libOWext --> all the external stuff
-> has some licence advantages if only linked again OW
-> after I am done, this will be only Eigen3 since the others (nifti,biosig,eep and so on will be placed inside the loader modules that use them)
- The GUI is the executable and is linked against libOW. (no libOWqt4gui stuff anymore)
Why:
- Clean structure
- Modules, GUI and OW core are strictly separated from each other
-> allows simple external development of modules and alternative "GUI" like server-side script GUIs and similar
- We can better separate very common and often used modules (marching cubes and this stuff) and very specific research stuff
Possible problems:
- If you added files in your own branches, you might need to move them manually to the core directories
- I am quite sure that the visual studio might have problems since I might forgot some VS specific things
- solve this problem by using MSys or even better: use Linux
Bye
Sebastian
--
Dipl.-Inf. Sebastian Eichelbaum
Universität Leipzig
Institut für Informatik
Abteilung Bild- und Signalverarbeitung
PF 100920
D-04009 Leipzig
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