[OpenWalnut-Dev] So far I saw "Point Renderer" work only on Nvidia graphics

Sebastian Eichelbaum eichelbaum at informatik.uni-leipzig.de
Wed Oct 1 14:02:19 CEST 2014


Thank you for reporting this.

Can you please create a ticket and provide the OpenWalnu console outputs? You find them in openwalnut.log or you can copy them from your console.

Cheers,
Sebastian

-- 
Dipl.-Inf. Sebastian Eichelbaum
Universität Leipzig
Institut für Informatik
Abteilung Bild- und Signalverarbeitung
PF 100920
D-04009 Leipzig


On Sat, 27 Sep 2014, Andreas Schwarzkopf wrote:

> Hello,
> 
> I have wondered why the point renderer worked properly only using an
> Nvidia graphics card. My Laptop (GTX 670M), a laboratory PC in the
> university (Nvidia enterprise graphics), Someone other (Nvidia
> 540M).
> 
> Bot other graphics failed. Points were not rendered correctly. They
> were depicted only as pixels and had no color although data has
> colors. I have tested Ivy bridge graphics from my 3720QM Intel I7
> quadcore processor. When I have installed it on a PC with ATI
> HD4670, I also had only black "pixels" although the data was
> colored. The point radius setting does also nothing. I can't believe
> that only Nvidia graphics can be capable of running that. Grand
> Theft Auto San Andreas worked so far on both graphics when booting
> in Kubuntu using Wine.
> 
> I hope that this will be fixed for any graphics card out thare
> because it is such an important module. I would have mailed earlier
> if I knew that not only Intel graphics do not work here.
> 
> Regards,
> Andreas
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